A Brief Escape






October 2014
      1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31


Heather Anne Campbell is a writer and voice actress for FOX's ADHD, as well as a cast member of CW's Whose Line Is It Anyway. Her other credits include Saturday Night Live, The Midnight Show at UCB, The Eric Andre Show, Drew Carey's Improv-A-Ganza, MADtv...the list goes on and on. Heather is also the former Executive Editor of Play Magazine, and her work has been published in The Gamer's Quarter, EGM, and EDGE to name a few. On this episode of A Brief Escape, Heather joins me to discuss her time writing about video games, her thoughts on this past generation, and gambling with Drew Carey's money

Full credits for music used in this episode can be found at abriefescape.com

Direct download: Episode_8_--_Heather_Anne_Campbell.mp3
Category:Episodes -- posted at: 9:53am EDT

Patrick Klepek is the senior news editor for the video game site Giant Bomb. He is also co-host of the site'sBombin' the AM morning show and regularly hosts livestreams of horror games (both old and new). Patrick has a deep appreciation for horror games and films, and his Spookin' With Scoops livestreams allow him to share his thoughts and experiences with an audience that may not normally explore the genre on their own. Patrick has also presented a number of valuable talks on game criticism and striving for more balanced discourse online.

Credits can be found at abriefescape.com

Direct download: Episode_7_--_Patrick_Klepek.mp3
Category:general -- posted at: 12:29am EDT

Gillian Smith is an assistant professor at Northeastern University in Computer Science and Game Design and holds a PhD in Computer Science from UC Santa Cruz. Her work focuses on controllable procedural content generators and how these generators can be used to create new experiences in games. She joins the show to talk about procedural generation, explore future design possibilities, and highlight games using procedural generation in interesting ways.

Credits for music in this episode can be found at abriefescape.com

Direct download: ABEEp6GillianSmith.mp3
Category:Episodes -- posted at: 2:26am EDT

John Warner is the sole developer at Over The Moon Games, and creator of The Fall.  Inspired by Super Metroid and The Secret of Monkey Island, The Fall puts players in control of ARID, a military AI on board a combat suit whose human pilot is unconscious and in critical condition.  John joins us to talk about the development of The Fall, crunch as an indie compared to crunch in AAA, and launching a relatively unknown game on Steam.

(There are some small audio inconsistencies in this episodes. Apologies.)

Direct download: Episode_5_--_John_Warner.mp3
Category:Episodes -- posted at: 12:00am EDT

Swaps is a Kentucky-based writer who fell in love with the unique and ever-expanding universe of Mass Effect, BioWare's Sci-Fi RPG series that tasks players with saving the universe while establishing personal connections with the game's characters and lore. After finishing Mass Effect 3 feeling unsatisfied, Swaps found a way to both express her love for the series and get over a creative burnout. This past May, Swaps completed Exordium, a 254,385 word re-write of Mass Effect 1.

You can find credits for this episode at abriefescape.com

Direct download: Episode_4_--_Swaps_-_Exordium.mp3
Category:Episodes -- posted at: 1:25pm EDT

A Brief Escape is a monthly series about the people, projects, and communities inspired by games. Jami Carignan talks about making music using a Game Boy, performing live concerts in Japan, and returning to Real Life. Will O'Neill goes into the development of Actual Sunlight and his experience exhibiting at PAX East 2014. Iker P. Maidagan tells the story of MundoRare, one of the largest Rare fansites and communities that fell out of love with the company. Art for this episode is by John Ryan Abbott. Links and attribution for all music in this episode can be found at www.abriefescape.com/credits

Direct download: Episode_3_--_Continue.mp3
Category:Episodes -- posted at: 5:53pm EDT

Michael Damiani talks about discovering the Zelda series for the first time and how he founded the Zelda news site, The Hylia. Eric Buchholz recounts the history of Zelda Reorchestrated and why their biggest project, Twilight Symphony, never saw a commercial release. Sarah Scott and Clinton Jones from The Zelda Project share stories from the production of their upcoming Zelda short film and discuss the work involved.

Credits for all the music in this episode can be found at abriefescape.com


Direct download: Episode_2_--_Time.mp3
Category:Episodes -- posted at: 12:49pm EDT

A Brief Escape is a podcast about the projects and communities inspired by video games. Every episode profiles the projects and communities inspired by one series in particular.

Nuzlocke talks about how playing Pokemon the hard way led to a thriving community of artists, writers, and YouTubers. Alex Roederer and Kimberly Swanner from the PAX Pokemon League discuss the work involved in bringing the experience of facing a Gym Leader to life. Christopher Monsanto covers the competitive battling scene, the creation of Smogon, and the criticisms the site faces.

If you enjoyed listening to the show, or have any suggestions for future episodes, let me know.

Direct download: ABE_Ep_1_Evolution.mp3
Category:Episodes -- posted at: 3:20pm EDT